Sunday, March 24, 2013

Children And Video Games

Video games prove to be useful in many ways for children


Some of the most popular video games children play, Counter-Strike, Halo, Warcraft, Playstation, Xbox and other classic games. The most common computer and video games played by children include aspects of violence. Violence in video games may be a negative impact on the mental health of children. Violence increases the points of conflict, how can be gentle or ambiguous irritation could be interpreted in a hostile manner. 


Violent video games lead to a general suggestion, the physical and psychological conditions, such as heart rate and percentage of interpreting brain. Children are usually different behavioral patterns and trends, which is sort of toys that have been exposed to think, may develop. As a rule, they mimic the immediate aggressive behavior, which have recently been subjected to physical lead on real events, which can lead to serious injury. There have been recent real life killings at schools and public places, and the reason for this brutal killing has been concluded as the increased exposure to violent video games. It has been shown that exposure of children to violent video games are potentially more dangerous than the effects of violent television and film.

Video games also prove to be useful in many ways for children. Video games require a lot of observation and reaction at the same time. Almost all the games are played with the hands. Scenarios in the game requires quick reactions of pl
rsaye to allow children, hand-eye coordination and observation skills to improve. Most games require concentration to be successfully mastered. Video games improve concentration. Some video games are the concepts of education and knowledge. Parents began to allow children to play video games that have educational knowledge on various subjects games. Some games also create effective decision-making skills and intuitive and imaginative thinking in the minds of children. Video games help improve decision-making and speed is good decisions on past experience.

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