Saturday, April 6, 2013

Most powerful game in this year - Metal Gear : Rising Revengeance

The action-heavy Kojima Productions take the Platinum game series Metal Gear


Metal Gear moments generally tends off. See the snake show or melee abilities Ocelot turned handguns as a juggler makes supernatural espionage action - no matter how ordinary - feel dull in comparison. But talent Metal Gear Rising: Revengeance gameplay goes toe to toe with one of the rollers. Each button represents an almost divine level as Raiden sword slash lightning dance across the battlefield in a wild display of style. Even Revengeance increased, the kind of tripe operation allows all the problems that have arisen due to some defect.

"The action-heavy Kojima Productions' take the Platinum game series Metal Gear, a cry of cabbage heads of enemies, in general, more faithful to the franchise, and the thing that is true is filled Kojima warned love. Conferences codec sequences and Lange cinema class action; Bosses serpents and political ideologies struggle with death, you can hide and remain hidden in boxes of enemies.

It was not just thrown into Nods purely to serve the fan either. It is often the punchline joke, how stupid some Metal Gear tropical, really deserves attention. With a smile as Raiden kept in a cardboard crack, but just make a brief conversation with one of his accomplices, Encoder, highlights how ridiculously bad ass cyborg ninja kept in a box of medical care. Do you really have a feeling of satisfaction, cooperative relationship between the game and thanks to the wonderful KojiPro Biro platinum. Sometimes Revengeance looks like a parody of Metal Gear, but hear advice to laugh at home in personality over-the-top.

Revengeance is a serious concern when it is needed, however. The main plot revolves around the earth seem good design agenda Desperado private military companies resurgence of conflicts in the world after the events of Metal Gear Solid 4 is obsessed with: Guns of the Patriots. Many comments here to spread the cyborgs in fiction Revengeance - Raiden finally forced the majority of enemies to kill for you to understand, Robotics improved, they are still people - and the story takes a remarkable surprisingly dark turn. Drama is not very comparable to the conspiracy theory of peppermint (and often confusing) variety Hideo Kojima Metal Gear written, but the story is a great vehicle to move from a fight - and it Revengeance glowing.



Fighting reached more than stratospheric levels of over-the-top, where the tamest thing you do is cut a giant robot for at least a hundred pieces. The basic combo attacks and pompous and fun, a bit different - but the real highlight of the blade mode. It slows down a lot things down so that you have enough time to cut enemies in every corner, just cut through this process. Even after the passage of the functional blade, a new concept that has never boring, there is nothing better than a long weekend Throwdown with armored Gekko thanked tower located in the activation of blades and legs during the slideshow.

Do not crash or mechanical, for all but the most basic of enemies to defeat them for a while before you have to make all-in killed. But the surviving stage hack-n-slash can be very tedious. Should be countered, if you're looking to endure because it is not easy alternative is to redirect the damage received. Unfortunately rebuff control room for many errors. Even if you think you are completely fastened, you can find Raiden on the receiving end of a sharp attack.

Although the fight was fantastic, you can not say about the environment in which they occur. Often seem to have arrived at a field of free agreement of all but a few items, jewelry environment that can dismember just for the fun of it begins to turn. Most of them at least give you enough space to move around, but not too often barebones Playbox.

The biggest disappointment in the fact that most bad Revengeance distribution nearly as sweet. It is rare that the concentration of the assembly before you find most of the bosses in the first moments of time to cut. It feels like a huge missed opportunity for character development and installation, in particular for bad background star game in comparison to the previous Metal Gear series. Victorious after fierce fighting with extremely poor competitors just are not all that useful or interesting.



This does not mean that resistance is not terrible, but as a boss in every ounce of your skills (and occur in the context of a truly wonderful music) test. Even if you are faced with a major distribution evil monster with huge robots. In the early hours of fighting Metal Gear Ray mano a mano, cutting the armor, about two dozen missile launches - How is the length of the rocket as a series of steps before cutting hop mechanized animals own half. You are in control of Raiden for most of the assembly, tossed dose qty film in most regions of the long struggle. But regardless of the input channel, all items on the screen, you feel like the biggest badass on the planet, because you can have it done.

There are a ton of back again and again after completing the game, too. The levels are full of hidden collectible and a large amount of incentives offered - including new combos, weapons, upgrades and accountability - a great incentive to renew the layers in an attempt to get a degree integration "S". And, in general, there are some perfect Metal Gear VR missions to test their courage, if you're looking for a new challenge.

Together with Platinum Games and Kojima Productions are based outcomes absurd game exciting action game based on the universe of the series Metal Gear. Revengeance do not think it is your talent indulges fantasies, how many times to remove the wonderful display of style, to be ubiquitous smile on his face. It's fast, pompous and fun - and it's easy to justify Revengeance hiccups when even the simplest hard to compete with the best roll in the previous series of Metal Gear.

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